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Miitopia monsters
Miitopia monsters













miitopia monsters

Still, there's no way to even ensure it will activate, so this definitely not a strategy players should rely on.When the Switch port of Miitopia was first revealed, I found myself feeling pretty perplexed. Having all of these conditions in place means there's a chance the shielding Miis will split the damage and be left standing. These Miis must be at least level 50 and have their Defense and Magic skills maxed out through eating grub. The other way is incredibly rare, requiring the targeted Mii to have two other party members use Sacrifice III, an assist skill unlocked at Relationship Level 77. First, energetic Miis may be able to survive with 1 HP with their Hang On ability. Hyper Sprinkles (unlocked during the Cerberus fight in Karkaton) are also useful for making a physical attacker hit harder, and using a Life Sprinkle can be vital if the party's physical attack is ever taken out.įinally, it's worth noting that there are actually ways to survive a Fiend's attack. If you have multiple physical attackers, it's good idea to put one in the Safe Spot and give Shields to any others. Shield Sprinkles are unlocked the first time a party member is targeted with red crosshairs (likely during the Robo-"Traveler" fight on Nimbus). A shield will block out any one attack and won't break until it takes a hit. Sprinkles will also be useful in these encounters, especially when trying to deal with more than one Fiend. RELATED: Fatal Frame: Maiden of Black Water DESERVES Its Port Then, right after the Fiend's (or Fiends') turn, move them back into play so they can get a hit in. It may be impossible to make sure that, say, the lazy Warrior actually uses their best attack at the right moment, players will have to take advantage of the Safe Spot and Sprinkles. Before the battle even starts, place your strongest physical attacker in the Safe Spot to ensure that they survive the first attack. In addition to always having at least one physical attacker in the party at all times, players should be prepared to use all the tools at their disposal. Still, starting a Fiend encounter with a plan may save players an untimely trip back to the inn. This task is made more difficult by the sheer randomness of Miitopia and party members not directly controlled by the player. Terror Fiends pose even more of the threat, as they have higher Attack and 666 HP, allowing them to take more hits.Īdditionally, Fiends resist magic, meaning players will need to rely on physical attacks to take them out (with the exception of the Vampire's Bat Tornado attack). Fiends can deal a whopping 999 damage in just one hit - far more than even the strongest of tanks could survive at max level - and their 10,000 Speed means they'll take out a party member with a single Scythe attack before the player has an opportunity to even try and get a hit in. Their Attack and Defense stats are nothing special, and they only have 100 HP each. Miitopia's Fiends are, in one sense, not particularly strong enemies.















Miitopia monsters